
changes: (balancing) increased fertility rates for old units with many children by 40%.changes: lightning from mages won't shake the world.

changes: some option buttons for the map generator, which didn't affect specific template generators, have now been hidden.changes: clouds will spawn small and medium lightnings.Medium has more damage and a bigger radius but also won't be able to heat tiles to create lava changes: evil mages can spawn medium and small lightnings.It won't be able to heat lava and create lava and ruin your world changes: energized trait (from fairies, etc.) will now spawn only a small lightning bolt.changes: screen shake effect adjusted to shake only vertically when explosions happen.changes: balanced a bit unit spawn rates in biomes.changes: current supported language will be highlighted in the language selection.changes: infinity coin animation updated.changes: improvements to smaller explosion animations.changes: improvements to nuke animations.changes: improvements to fireworks animations.changes: improvements to divine light animations.changes: tornado graphics and animation are updated.changes: dragon animation is greatly improved.added: angry faces for kings/leaders when they're in a fight.added: 5 new unit skin variations based on culture for orcs.added: 5 new unit skin variations based on culture for elves.added: 5 new unit skin variations based on culture for dwarves.added: 5 new unit skin variations based on culture for humans.added: war window will now color numbers based on which party has an advantage.added: more variety to alliance name generator.added: more skin variations for some animals for lemon, infernal, and desert biomes.added: new spawn animation for super pumpkin.


